StarCraft enhanced on its predecessor Warcraft II, which highlighted two really comparable playable factions, by introducing asymmetry in between the units and systems accessible to its 3 races (Protoss, Terran, and Zerg). This asymmetry was similar to that pioneered in the lesser-recognised 1996 SSI launch War Wind. The unit varieties https://remington6ro17.blogocial.com/starcraft-an-overview-65862960