StarCraft enhanced on its predecessor Warcraft II, which highlighted two extremely similar playable factions, by introducing asymmetry between the models and technologies available to its a few races (Protoss, Terran, and Zerg). This asymmetry was much like that pioneered in the lesser-recognised 1996 SSI launch War Wind. The unit forms https://shanepr2ec.estate-blog.com/29358659/everything-about-starcraft